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Minetest car mod
Minetest car mod





minetest car mod minetest car mod
  1. #MINETEST CAR MOD MOD#
  2. #MINETEST CAR MOD RAR#

Luckily, advtrains allows me to program the system's behaviour in the very same language as itself - the famous game scripting language, Lua. Unfortunately, a PRT system isn't available for me to deploy. This means that you can set up a realistic metro system that even shares tracks between lines, all without touching a line of code. The trains are powered by the advtrains mod, which provides the rails and trains, an excellent fixed-block interlocking and signalling mechanism, and route setting based on codes put in trains. I know I wrote "Minecraft" above, but I actually used Minetest, an open-source, mod-focused reimagination of it. The train now leaves the station and goes on to serve other passengers. which we can duck under and continue forward without slowing down. I have to record the time of each leg anyway, so I displayed it on the train as well. The train navigates junctions along the network to get me to Armya with minimal distance. Here it comes! The train is only 1 car long, becuase only a few families at most would be cramming themselves into this. and asked the system to get me a train that goes there. Instead of hopping onto a train line, I punch in my destination, Armya. I like designing stations to be small so they won't clutter the world, especially in the Gen 1 world where stations are as close as 150m apart. Let me show you the final product, I'll travel from Estercroft to Armya in the Gen 2 world. A forgotten form of rail transport is a prime target! My efforts to reimplement the ideas of the PRT in Minetest evolved into this project. Then, I found out about the PRT architecture, which immediately interested me.

#MINETEST CAR MOD MOD#

At the time, the mod has rails that turn in 30-degree(ish) increments, a lifelike fixed-block signalling and interlocking system, and station rails that makes the train stop at stations. PRTs were thought to be the future of transport, but the high cost and complexity means it never caught on.įast forward to myself, who was playing around with rail networks in Minetest's advtrains mod. But like a taxi, you tell the system where you wish to go, wait for a small car to come pick up you and other travellers going to the same place, then the car brings you directly to your destination, navigating the grid of intersections and never stopping along the way. Just like light rail, you go to a special station to use the system. Parachutes by webdesigner97.The PRT is a lost form of public transport which is basically taxis on a rail network. Flying Saucer by pilcrow Hang-gliders by Piezo_ Hot Air Balloons by Me Me and Me. Water vehicles Boats by PilzAdam Barge in Prefab Concrete by Dan Duncombe Sail Boat by deasanta Sailboat by amadin (based on ds_sailboat) Sailing and Tropical Islands by cakenggt Sailory by Eran Sailing Kit by Termos, depends on mobkit Submarine by krokoschlangeįlying vehicles Small airship vehicle by paramat Aviation modpack by Glory! Flight modpack by Amaz Flying Carpet by Wuzzy.

#MINETEST CAR MOD RAR#

Rar Azewheel:a car mod by azekill_DIABLO Bike by Hume2 Car by Esteban, Melkor and Dan Duncombe Cars by Ragnarok Non-laggy cars by cheapie Car extension for StreetsMod by webdesigner97 Driftcar by paramat Simple Hovercraft by stu Cubic Microcar by paramat Wild cars by Sokomine Military Vehicles by DS-minetest Vehicle Mash by blert2112 Vehicles by D00Med Ground bound Advanced Vehicles by Andrey01 Automobiles by Mr. Rail bound Carts by PilzAdam Monorail by sapier Railcarts by CiaranG Boost cart by Krock My Train Mod by jordan4ibanez Hicarts by ABJ Advanced Trains by orwell 3.7 Sailing Kit by Termos, depends on mobkit.3.5 Sailing and Tropical Islands by cakenggt.3.4 Sailboat by amadin (based on ds_sailboat).3.2 Barge in Prefab Concrete by Dan Duncombe.2.8 Car extension for StreetsMod by webdesigner97.2.5 Car by Esteban, Melkor and Dan Duncombe.2.3 Azewheel:a car mod by azekill_DIABLO.







Minetest car mod